Leave a comment
You must be logged in to post a comment.
Thanks for putting these up, LH! I’ve always considered a lot of your mods a necessity for my mods list.
Very nice mod, those dirt cliffs finally look immersive!
Hey LH, great Mod as usual. I have only one problem.. a few dirtcliffs around whiterun have blurry big (lod?) things around the roots. i made a screenshot can i send it to you to check out what it could be? Keep up your great work!!
Same here 🙁 Is this related to DynDOLOD ?
Same issue. Figured it out. This mod conflicts with Enhanced Textures Detail (UV-tweaks) Not sure of a solution, but hope a compatibility patch is released.
The UV-Tweaks mods usually are working on vanilla stuff. Even the author’s says so.
And yes, there were reports even in Nexus (when I had the mod) about the UV-Tweaks. It’s nothing I can do about it. Its simply because the resolution. The vanilla resolution are super low and the UV-Tweaks “boosting” them. The result with my 2K or 4K, is not pretty.
Turned off the UV tweaks, and honestly didn’t notice a difference. I’m guessing SMIM & others pretty much have those bases covered. Really didn’t want to live without this mod, and glad I’m not really losing anything by having it!
The UV Tweaks alters/edits the vanilla meshes of several things, including these Dirt-Cliffs.
During the installation, you choosing FEW things and surely not the cliffs. There is no other solution for this glitch, but only not using UV-Tweaks with other textures but ONLY the vanilla ones. Personally, I’m using UV-Tweaks for 2-3 ONLY things, nowhere else.